
Unity, Blender, Photoshop
2024
You play the role of the “Switcher”, the celestial switcher of destiny who directs his different trains to give a destiny to his passengers. You will connect your stellar stations to future humans in order to offer them the best future while limiting catastrophic destinies and chaotic switches.
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Top view strategic puzzle game
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Unijam
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Jam theme: "Avenir" (future)
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My missions:
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Game design: design all the mechanics with my teammates
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Level design: create the map of the game
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Narrative design: create texts presentations of the differents types of trains, and the babies
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3D: I helped our 3D graphic designer with low poly assets for the obstacles of the map: forests and mountains
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marketing: Itch.io page and slide presentation​​​​
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Level design
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Mipui
We imagined the world of the destiny switcher, as a board where he can have fun with the babies' futures.
This board measures 30x51 cm
5 stations manage train departures, located symmetrically.
An impassable river for trains cutting the plateau into three zones of different sizes. 4 bridges are arranged so that trains can cross it.
The objective was to create a grid that was neither too large nor too small, to offer the good level of difficulty to the player.

